Glitch Pokémon image naming
We need some kind of convention for these, as they are currently all over the place.
Maybe GlitchRB_## and Glitch_Y## etc, where the # are the Hexadecimal identifiers? For example, 'M would be GlitchRB_00 and Z4 would be GlitchY_C3. ????? Hex 00 could be GlitchG2_00, while - could be GlitchG3_019C and ----- could be GlitchG4_0000.
The only problem in Generation I that I see is with Missingno. which has multiple Hex IDs, but it could simply stay the way that it is now.--SnorlaxMonster 05:15, 15 December 2009 (UTC)
- We still need a convention, but I think that all images should follow another rule instead. In Generation II-IV, the Hex of a glitch Pokémon is its Pokédex number, and in generation I, all Glitch Pokémon at the same Pokédex number have the same sprite. The convention I now propose for ALL glitch sprites is currently being used by some glitch sprites already, like File:RBGlitch234.png. It would be RBGlitch### with the # being the Pokédex number. --SnorlaxMonster 11:05, 13 February 2010 (UTC)