Wildgoosespeeder

Joined 7 February 2012
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===PNG Monstrous===
===PNG Monstrous===
*{{bp|smw:User:Wildgoosespeeder/PNG Monstrous|PNG Monstrous}} is an updated version of PNG Monster modified by me. Still not good for APNGs.
*{{bp|smw:User:Wildgoosespeeder/PNG Monstrous|PNG Monstrous}} is an updated version of PNG Monster modified by me. Still not good for APNGs.
===APNG Optimizer===
*[https://sourceforge.net/projects/apng/files/APNG_Optimizer/1.4 APNG Optimizer] is good for images in [[:Category:Animated png files]]. Use the GUI.
==PidgiWiki==
==PidgiWiki==
{{bp|PidgiWiki}}
*{{bp|PidgiWiki}}
==My Image Contributions==
==My Image Contributions==
[[Special:ListFiles/{{PAGENAME}}]]
[[Special:ListFiles/{{PAGENAME}}]] - [[Special:NewFiles]]
===Redo Pokémon Stadium Moves===
*{{bp|Pokémon Stadium}}
*{{bp|List of moves}}
<gallery widths=320 heights=237>
Dodrio Fly Stad.png|Fly Stadium 1 good example
Twineedle Stad2.png|Twineedle Stadium 2 good example
</gallery>
===Screenshot Best Practices===
{{bp|smw:User:Wildgoosespeeder/sandbox|Screenshot guide on Super Mario Wiki}}
{| class="wikitable"
! Game
! Resolution
! Example
|-
! colspan=3 | {{bp|smw:User:Wildgoosespeeder/sandbox#GCN/Wii|GCN}}
|-
| ''{{bp|Super Smash Bros. Melee}}''
| 640 × 480
| [[File:Pikachu Skull Bash Melee.png|160px]]
|-
| ''{{bp|Pokémon Box Ruby & Sapphire}}''
| 608 × 448
| [[File:Pokemon Box Title Screen.png|160px]]
|-
| ''{{bp|Pokémon Channel}}''
| 640 × 448
| [[File:Mintale Town.png|160px]]
|-
| ''{{bp|Pokémon Colosseum}}''
| 640 × 480
| [[File:Pokemon Colosseum Title Screen EN.png|160px]]
|-
| ''{{bp|Pokémon Colosseum Bonus Disc}}''
| 608 × 448 menus<br>640 × 480 Jirachi Special Gift Mode
| [[File:Pokémon Colosseum Bonus Disc Game Preview.png|160px]]<br>[[File:Pokémon Colosseum Bonus Disc Jirachi Special Gift Prerequisites.png|160px]]
|-
| ''{{bp|Pokémon XD: Gale of Darkness}}''
| 640 × 480
| [[File:Cail XD.png|160px]]
|-
! colspan=3 | {{bp|smw:User:Wildgoosespeeder/sandbox#GCN/Wii|Wii}}
|-
| ''{{bp|Pokémon Battle Revolution}}''
| 640 × 480?
| [[File:Pokemon Battle Revolution intro.png|160px]]
|-
| ''{{bp|Super Smash Bros. Brawl}}''
| 640 × 480
|
|-
| ''{{bp|PokéPark Wii: Pikachu's Adventure}}''
| ??? × ???
|
|-
| ''{{bp|PokéPark 2: Wonders Beyond}}''
| ??? × ???
|
|-
! colspan=3 | {{bp|smw:User:Wildgoosespeeder/sandbox#GCN/Wii|WiiWare}}
|-
| ''{{bp|My Pokémon Ranch}}''
| ??? × ???
|
|-
| ''{{bp|Pokémon Rumble}}''
| ??? × ???
|
|-
| ''{{bp|Pokémon Mystery Dungeon (WiiWare)}}''
| ??? × ???
|
|}
==GameShark Codes==
There have been known freezes with always active codes. That is why GS button variation exists. Apply the code when selecting your move. If a move misses, is non-damaging, or turn-based damaging, the game may appear to softlock, but the HP is going down slowly. Control resumes once the HP reaches 0.
 
I have no idea why this game needs different memory addresses for the different modes. Code structure is XXYYYYYY ZZZZ. Two codes don't need memory address 0FCB2E. Not sure why.
{| class="wikitable"
! 80
! 81
! 88
! 89
|-
| 8-bit address
| 16-bit address
| 8-bit address
| 16-bit address
|-
| always active
| always active
| GS button applies value
| GS button applies value
|}
==={{bp|Pokémon Stadium (English)}} V1.0===
{| class="wikitable"
! colspan=3 | Code Name (16-bit values)
|-
! Memory Manipulation Mode (XX)
! Memory Address (YYYYYY)
! Desired Value (ZZZZ)
|-
! colspan=3 | Prime Cup
|-
| 89<br>89
| 0FCB2E<br>286768
| 0000<br>0000
|-
! colspan=3 | Poké Cup
|-
| 89
| 285B18
| 0000
|-
! colspan=3 | Pika Cup
|-
| 89<br>89
| 0FCB2E<br>284DD8
| 0000<br>0000
|-
! colspan=3 | Petit Cup
|-
| 89<br>89
| 0FCB2E<br>2873A8
| 0000<br>0000
|-
! colspan=3 | Brock's Gym
|-
| 89<br>89
| 0FCB2E<br>287CB8
| 0000<br>0000
|-
! colspan=3 | Misty's Gym
|-
| 89<br>89
| 0FCB2E<br>2885F8
| 0000<br>0000
|-
! colspan=3 | Lt. Surge's Gym
|-
| 89<br>89
| 0FCB2E<br>287358
| 0000<br>0000
|-
! colspan=3 | Erika's Gym
|-
| 89
| 287328
| 0000
|-
! colspan=3 | Koga's Gym
|-
| 89<br>89
| 0FCB2E<br>287C98
| 0000<br>0000
|-
! colspan=3 | Sabrina's Gym
|-
| 89<br>89
| 0FCB2E<br>287828
| 0000<br>0000
|-
! colspan=3 | Blaine's Gym
|-
| 89<br>89
| 0FCB2E<br>2872E8
| 0000<br>0000
|-
! colspan=3 | Giovanni's Gym
|-
| 89<br>89
| 0FCB2E<br>2878E8
| 0000<br>0000
|-
! colspan=3 | Elite Four & Rival
|-
| 89<br>89
| 0FCB2E<br>286FD8
| 0000<br>0000
|-
! colspan=3 | Vs. Mewtwo
|-
| 89<br>89
| 0FCB2E<br>282D38
| 0000<br>0000
|}
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