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User talk:Kogoro

1,674 bytes added, 02:50, 7 August 2014
Sugimori art concerns: new section
Technically, we can animate them, since if your leading Pokémon is out of its Poké Ball (which is almost all the time; it rarely returns to its Poké Ball), it simply appears from the edge of screen and the animation is normally played (while Poké Balls "color" the sprite). [ Visible] [ here].[[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 08:11, 6 August 2014 (UTC)
== Sugimori art concerns ==
I left this on Archaic's page before I realized that this belongs on yours more, but i'm still not sure if you are the right person to go to, since this applies to bulbapedia in addition to the archives, but staff page says the council you are in "define Bulbagaden Archives policy and style", so... yeah. Sorry for asking both of you, I previously was asked to not do that because it requires all parties to get together, but I really think you could probably answer better then archaic.
I have some concerns/questions regarding the polciy of the site with sugimori artwork, and hosted files in general. Apparently, at some point, it was decided that all images could not exceed 1000x1000 pixels, and I was wondering what the logic of that was. The older, higher res versions of files are still available via file history, so server concerns cannot be the issue at hand.
Furthermore, a great deal of the sugimori art is miscolored, and requires color correction.
Lastly, I am troubled by the fact that , and , which currently shows their BW2 art, is the same file that had their BW art, and the file was just updated with the totally distinct piece of artwork. New files should have been uploaded, and I don't see why only the BW2 art is used in the infobxes, vs. rotating betweeen it and the BW art.
If you could respond to any of this, I would really appreciate that [[User:Jabberwockxeno|Jabberwockxeno]] ([[User talk:Jabberwockxeno|talk]]) 02:50, 7 August 2014 (UTC)