User talk:Pattyman/Archive 3: Difference between revisions

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[[User talk:Pattyman/Archive 1|Archive 1]]<br>
[[User talk:Pattyman/Archive 2|Archive 2]]


== Screenshots ==
== Screenshots ==
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Pattyman, Brandondorf9999 made several images too bright, could you revert it or is it remastered? --[[User:Cinday123|Cinday123]] ([[User talk:Cinday123|talk]]) 06:23, 17 March 2014 (UTC)
Pattyman, Brandondorf9999 made several images too bright, could you revert it or is it remastered? --[[User:Cinday123|Cinday123]] ([[User talk:Cinday123|talk]]) 06:23, 17 March 2014 (UTC)
 
:They have all been reverted by Pikachu Bros. They weren't really remastered, just modified incorrectly. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 19:43, 18 March 2014 (UTC)
== Bright images ==
 
Pattyman, Brandondorf9999 made several images too bright, could you revert it or is it remastered? --[[User:Cinday123|Cinday123]] ([[User talk:Cinday123|talk]]) 06:22, 17 March 2014 (UTC)


== Gen IV move animation speed guidelines? ==
== Gen IV move animation speed guidelines? ==
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P.S. is there a way to link directly to archive file pages - like a version of {{template|bp}} for the archives, or is what I did above the only way? Thanks! [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 10:12, 17 March 2014 (UTC)
P.S. is there a way to link directly to archive file pages - like a version of {{template|bp}} for the archives, or is what I did above the only way? Thanks! [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 10:12, 17 March 2014 (UTC)
:Both of the moves looks fine to me. As for linking to archive file pages, <nowiki>[[:File:</nowiki> is generally the way to do so. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 19:43, 18 March 2014 (UTC)
== Rimu/Rena ==
Hi there, I have a request for moving a couple of files that I can't execute myself since I'm not autoconfirmed on the Archives yet. I came to you since you're a Junior Admin here. It concerns the files of the CotD's Rimu and Rena. Their names were somehow switched when the files were uploaded. The file with the name Rimu depicts the character Rena and should thus be named Rena, while the files with the name Rena depict the character Rimu and shuld thus be named so. For reference you should check a sub of XY016 to see that I'm right.
On another note, in the episode it's said that Rimu's Pichu actually belongs to Rena in the same vein Dedenne actually belongs to Clemont. Rimu simply keeps Pichu in her pouch. That's why I would suggest keeping the file "Rena Pichu.png" as it is now.
Because this is kinda confusing I will summarize it:<br>
- Move Rena.png to Rimu.png<br>
- Move Rena Dedenne.png to Rimu Dedenne.png<br>
- Move Rimu.png to Rena.png<br>
- Keep Rena Pichu,png as it is
Thanks in advance! [[User:Blazingfist|Blazingfist]] ([[User talk:Blazingfist|talk]]) 20:06, 22 March 2014 (UTC)
:I checked the subs and you're correct. I got them fixed. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 20:35, 22 March 2014 (UTC)
== File renames ==
If you have a chance, could you move [[:File:Victory Road 1F E.png]], [[:File:Victory Road B1F E.png]], and [[:File:Victory Road B2F E.png]] to the same name but without the "RS"? These are Emerald-only maps, and I recently uploaded the RS versions, which have a few differences. Thanks in advance, [[User:Schiffy|<span style="color:DarkGreen">Schiffy (瀬藤健二)</span>]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) <span style="cursor:help;" title="This is when my words were heard">17:05,3/24/2014 (UTC)</span>
:Done. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 00:15, 25 March 2014 (UTC)
::Okay it just occurred to me that there's alot of files named with "RSE" that might only be one or the other due to the amount of graphic changes. I'm just not gonna bug you with those then. I still plan to upload whatever I find, but yeah, moving them all might not be necessary. [[User:Schiffy|<span style="color:DarkGreen">Schiffy (瀬藤健二)</span>]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) <span style="cursor:help;" title="This is when my words were heard">01:06,3/25/2014 (UTC)</span>
== RS and E differences ==
So, as I said in the section above, there really do seem to be a number of minor differences between maps from the paired Hoenn games to their successor. Mainly, these differences seem to be entirely in the form of graphic updates, to the point where if you look closely enough, the ground in the entryway of New Mauville has an ever so slightly different pattern. In your opinion, is it even worth uploading differences like this, or would it make more sense to only focus on differences in layout like with Pyre and Victory Road? [[User:Schiffy|<span style="color:DarkGreen">Schiffy (瀬藤健二)</span>]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) <span style="cursor:help;" title="This is when my words were heard">16:22,3/25/2014 (UTC)</span>
:It would make sense to upload the images since it does count as a change between games. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 22:20, 25 March 2014 (UTC)
== Gen IV move animations - version differences and other issues ==
Hi there, as you know I am currently working on getting all the Gen IV moves animated.  I have run into a couple issues.
:'''1.''' I am attempting to get a better animation of [[:File:Transform IV.png|Transform IV]], however I can't get it to animate as the current file shows.  More info on that file's talk page, but basically I see an instant backsprite replacement with no pixely transforming. And yes, animations are turned on, of course.
:'''2.''' I am not really seeing a difference with Rock Smash in [[:File:Rock Smash IV.png|DPPt]] and {{red link|File:Rock Smash HGSS.png|HGSS}}.  I recorded it in Pearl, Platinum, and HeartGold. They have not been made into animated .pngs yet so I can't show them to you, however, I saw that you were the one to move them to their current filenames, so I am wondering if you know exactly what I am looking for there.
:Thanks! [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 07:06, 26 March 2014 (UTC)
::I am not sure what to do about no. 1. As for no. 2, I moved them as the file names were a mess back then. After seeing them both, I saw that their animations between the two sets were the same. They were probably different because of how the image showed them as a majority of them weren't animated. You can choose which one you want me to move to Rock Smash IV and the other one will be tagged for deletion. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 18:02, 27 March 2014 (UTC)
:::Ok, I replaced the DPPt version and put a move tag on it, then tagged the HGSS one for deletion.  As for Transform, who should I talk to about that? [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 21:50, 27 March 2014 (UTC)
::::You should speak to Masatoshi about Transform. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 22:14, 27 March 2014 (UTC)
:Back to animation differences - Pursuit, Sing, and Ice Fang also do not seem to have any animation differences, so I am tagging the HGSS versions for deletion. [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 20:34, 31 March 2014 (UTC)
::Okay. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 01:54, 1 April 2014 (UTC)
== Image Questions ==
Hi there, I am planning on converting {{redlink|File:Battle_Frontier_GenIV.jpg|this image}} to .png, but am unsure if I should leave the current size as is, or scale it down to 1280 px.
Also, what's the best way to get correct-size game maps such as the one needed for [[:File:Silph_Co_1F_GSC.png|this one]]? [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 18:12, 18 April 2014 (UTC)
:You can scale it to 1280px. I went on vgmaps to get game maps. I don't think you find the Silph Co in GSC there. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 01:27, 19 April 2014 (UTC)
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