User talk:Pattyman/Archive 3: Difference between revisions

no edit summary
No edit summary
 
(40 intermediate revisions by 9 users not shown)
Line 1: Line 1:
[[User talk:Pattyman/Archive 1|Archive 1]]<br>
[[User talk:Pattyman/Archive 2|Archive 2]]


== Screenshots ==
== Screenshots ==
Line 336: Line 334:
:::You should make it smaller. I tried inserting the image into the article at the current size and it did not animate. However, I would like to thank you (and Eridanus) for animating the Gen. III moves recently since I waited a long time for someone to do them. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 01:58, 24 February 2014 (UTC)
:::You should make it smaller. I tried inserting the image into the article at the current size and it did not animate. However, I would like to thank you (and Eridanus) for animating the Gen. III moves recently since I waited a long time for someone to do them. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 01:58, 24 February 2014 (UTC)
::::Yeah, I did a bunch of the Gen III moves a while ago, but never finished, so I just decided to pump it out. Biggest difference for me was that I found a GBA save file editor, which cut a lot of time on hacking the moves in.  As for the current anipng image, it does animate if you change the code to a "frame" rather than "thumb", but the image is quite big.  Can you maybe look at that and see how the size looks in that context?  I don't know if there is a way to change the size with code and still have it animate :( [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 05:13, 24 February 2014 (UTC).
::::Yeah, I did a bunch of the Gen III moves a while ago, but never finished, so I just decided to pump it out. Biggest difference for me was that I found a GBA save file editor, which cut a lot of time on hacking the moves in.  As for the current anipng image, it does animate if you change the code to a "frame" rather than "thumb", but the image is quite big.  Can you maybe look at that and see how the size looks in that context?  I don't know if there is a way to change the size with code and still have it animate :( [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 05:13, 24 February 2014 (UTC).
:::::When I changed the coding from thumb to frame, even though the image was able to animate, the size was bigger than when I had it on thumb. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 01:17, 27 February 2014 (UTC)
::::::Right, but is it too big for the article? Since I'm not really a fan of reducing the size/quality of the image. If it needs to be smaller, than I can change it.  What would you say the maximum size of it can be, if so? [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 06:48, 27 February 2014 (UTC)
:::::::With the size it has now, it is too big for the article. 150 × 83 pixels is the maximum size for anime images to animate. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 20:23, 27 February 2014 (UTC)
== OW animation in Gen IV ==
I believe the Fly OW animation in Gen IV should be separated into DPPt and HGSS.  Can the current Fly OW IV.png file be moved to Fly OW HGSS.png? I am planning on uploading the Platinum Fly animation soon. [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 19:23, 26 February 2014 (UTC)
:I got them both taken care of. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 01:17, 27 February 2014 (UTC)
::Cool, thanks.  I am curious as to whether you believe that Surf should be divided between DP and Platinum because of the slower Surfing speed in DP.  I am going to separate HGSS either way, I was just thinking about whether we should have DP, Plat, and HGSS, or just DPPt and HGSS sections. I am leaning towards having all three, but wanted a second opinion. -{{unsigned|Jdthebud}}
:::DPPt and HGSS sections will do. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 21:01, 28 February 2014 (UTC)
::::Alright, that's fine. Can you move the current Surf IV OW.png file to Surf HGSS OW.png, please? [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 01:21, 1 March 2014 (UTC)
:::::Taken care of. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 02:02, 1 March 2014 (UTC)
== image size limits ==
Why is there a limit of 1280 pixels on uploads?--[[User:Brandondorf9999|Brandondorf9999]] ([[User talk:Brandondorf9999|talk]]) 00:09, 1 March 2014 (UTC)
:There is a Resolution Policy that images cannot be over 1280×1280 as of September 2010. There are a few exceptions such as the ones uploaded before September and the game maps. I didn't make this rule, I'm just following it. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 00:16, 1 March 2014 (UTC)
== Bright images ==
Pattyman, Brandondorf9999 made several images too bright, could you revert it or is it remastered? --[[User:Cinday123|Cinday123]] ([[User talk:Cinday123|talk]]) 06:23, 17 March 2014 (UTC)
:They have all been reverted by Pikachu Bros. They weren't really remastered, just modified incorrectly. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 19:43, 18 March 2014 (UTC)
== Gen IV move animation speed guidelines? ==
Is there a standard speed for Gen IV move animations here? For example, Gen V apng files have a delay of 25/1000 seconds at 60 fps. I was planning on using a delay of 4/100 for Gen IV (these games are at 30 fps), as 5/100 looks too slow to me. I recently uploaded [http://archives.bulbagarden.net/wiki/File:Dig_IV.png Dig IV] and [http://archives.bulbagarden.net/wiki/File:Fly_DPPt.png Fly DPPt], which both use a 4/100 delay during the execution of the move and the text, which is set to medium speed in-game. If you are not the best person to ask about this, please direct me to them.
P.S. is there a way to link directly to archive file pages - like a version of {{template|bp}} for the archives, or is what I did above the only way? Thanks! [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 10:12, 17 March 2014 (UTC)
:Both of the moves looks fine to me. As for linking to archive file pages, <nowiki>[[:File:</nowiki> is generally the way to do so. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 19:43, 18 March 2014 (UTC)
== Rimu/Rena ==
Hi there, I have a request for moving a couple of files that I can't execute myself since I'm not autoconfirmed on the Archives yet. I came to you since you're a Junior Admin here. It concerns the files of the CotD's Rimu and Rena. Their names were somehow switched when the files were uploaded. The file with the name Rimu depicts the character Rena and should thus be named Rena, while the files with the name Rena depict the character Rimu and shuld thus be named so. For reference you should check a sub of XY016 to see that I'm right.
On another note, in the episode it's said that Rimu's Pichu actually belongs to Rena in the same vein Dedenne actually belongs to Clemont. Rimu simply keeps Pichu in her pouch. That's why I would suggest keeping the file "Rena Pichu.png" as it is now.
Because this is kinda confusing I will summarize it:<br>
- Move Rena.png to Rimu.png<br>
- Move Rena Dedenne.png to Rimu Dedenne.png<br>
- Move Rimu.png to Rena.png<br>
- Keep Rena Pichu,png as it is
Thanks in advance! [[User:Blazingfist|Blazingfist]] ([[User talk:Blazingfist|talk]]) 20:06, 22 March 2014 (UTC)
:I checked the subs and you're correct. I got them fixed. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 20:35, 22 March 2014 (UTC)
== File renames ==
If you have a chance, could you move [[:File:Victory Road 1F E.png]], [[:File:Victory Road B1F E.png]], and [[:File:Victory Road B2F E.png]] to the same name but without the "RS"? These are Emerald-only maps, and I recently uploaded the RS versions, which have a few differences. Thanks in advance, [[User:Schiffy|<span style="color:DarkGreen">Schiffy (瀬藤健二)</span>]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) <span style="cursor:help;" title="This is when my words were heard">17:05,3/24/2014 (UTC)</span>
:Done. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 00:15, 25 March 2014 (UTC)
::Okay it just occurred to me that there's alot of files named with "RSE" that might only be one or the other due to the amount of graphic changes. I'm just not gonna bug you with those then. I still plan to upload whatever I find, but yeah, moving them all might not be necessary. [[User:Schiffy|<span style="color:DarkGreen">Schiffy (瀬藤健二)</span>]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) <span style="cursor:help;" title="This is when my words were heard">01:06,3/25/2014 (UTC)</span>
== RS and E differences ==
So, as I said in the section above, there really do seem to be a number of minor differences between maps from the paired Hoenn games to their successor. Mainly, these differences seem to be entirely in the form of graphic updates, to the point where if you look closely enough, the ground in the entryway of New Mauville has an ever so slightly different pattern. In your opinion, is it even worth uploading differences like this, or would it make more sense to only focus on differences in layout like with Pyre and Victory Road? [[User:Schiffy|<span style="color:DarkGreen">Schiffy (瀬藤健二)</span>]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) <span style="cursor:help;" title="This is when my words were heard">16:22,3/25/2014 (UTC)</span>
:It would make sense to upload the images since it does count as a change between games. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 22:20, 25 March 2014 (UTC)
== Gen IV move animations - version differences and other issues ==
Hi there, as you know I am currently working on getting all the Gen IV moves animated.  I have run into a couple issues.
:'''1.''' I am attempting to get a better animation of [[:File:Transform IV.png|Transform IV]], however I can't get it to animate as the current file shows.  More info on that file's talk page, but basically I see an instant backsprite replacement with no pixely transforming. And yes, animations are turned on, of course.
:'''2.''' I am not really seeing a difference with Rock Smash in [[:File:Rock Smash IV.png|DPPt]] and {{red link|File:Rock Smash HGSS.png|HGSS}}.  I recorded it in Pearl, Platinum, and HeartGold. They have not been made into animated .pngs yet so I can't show them to you, however, I saw that you were the one to move them to their current filenames, so I am wondering if you know exactly what I am looking for there.
:Thanks! [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 07:06, 26 March 2014 (UTC)
::I am not sure what to do about no. 1. As for no. 2, I moved them as the file names were a mess back then. After seeing them both, I saw that their animations between the two sets were the same. They were probably different because of how the image showed them as a majority of them weren't animated. You can choose which one you want me to move to Rock Smash IV and the other one will be tagged for deletion. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 18:02, 27 March 2014 (UTC)
:::Ok, I replaced the DPPt version and put a move tag on it, then tagged the HGSS one for deletion.  As for Transform, who should I talk to about that? [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 21:50, 27 March 2014 (UTC)
::::You should speak to Masatoshi about Transform. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 22:14, 27 March 2014 (UTC)
:Back to animation differences - Pursuit, Sing, and Ice Fang also do not seem to have any animation differences, so I am tagging the HGSS versions for deletion. [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 20:34, 31 March 2014 (UTC)
::Okay. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 01:54, 1 April 2014 (UTC)
== Image Questions ==
Hi there, I am planning on converting {{redlink|File:Battle_Frontier_GenIV.jpg|this image}} to .png, but am unsure if I should leave the current size as is, or scale it down to 1280 px.
Also, what's the best way to get correct-size game maps such as the one needed for [[:File:Silph_Co_1F_GSC.png|this one]]? [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 18:12, 18 April 2014 (UTC)
:You can scale it to 1280px. I went on vgmaps to get game maps. I don't think you find the Silph Co in GSC there. [[User:Pattyman|Pattyman]] ([[User talk:Pattyman|talk]]) 01:27, 19 April 2014 (UTC)
23,197

edits