User talk:Chalkwriter: Difference between revisions

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==Hey==
==Hey==
Thank you for your {{red link|:File:Defence Curl IV ani.png|help}} here, but I'd like you point out some stuff you did wrong.
Thank you for your help here, but I'd like you point out some stuff you did wrong.
*The name of the move (Defence), should be ''Defense''.
*The name of the move (Defence), should be ''Defense''.
*The filename shouldn't include any hint on being an animated .png, that should be left off for the summaries.
*The filename shouldn't include any hint on being an animated .png, that should be left off for the summaries.
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Could you at one point do gen V sprites?<span style="color:#3FA9D0;">—★</span>[[User:Pika3323|<span style="color:yellow;">Pika</span>]][[User Talk:Pika3323|<span style="color:orange;"><sup>3323</sup></span>]] 19:04, 3 April 2011 (UTC)
Could you at one point do gen V sprites?<span style="color:#3FA9D0;">—★</span>[[User:Pika3323|<span style="color:yellow;">Pika</span>]][[User Talk:Pika3323|<span style="color:orange;"><sup>3323</sup></span>]] 19:04, 3 April 2011 (UTC)
:Not for the moment. I think one project at a time is quite good (at the moment I'm handling Diamond sprites). I might do sometime, but or now I think I'll stick with sprites that I can handle easily (and anyway, I'm not good with the sprites that bulge (i.e. {{p|Caterpie}})). --[[User:Chalkwriter|Chalkwriter]] 18:53, 4 April 2011 (UTC)
:Not for the moment. I think one project at a time is quite good (at the moment I'm handling Diamond sprites). I might do sometime, but or now I think I'll stick with sprites that I can handle easily (and anyway, I'm not good with the sprites that bulge (i.e. {{p|Caterpie}})). --[[User:Chalkwriter|Chalkwriter]] 18:53, 4 April 2011 (UTC)
::"At one point" which isn't now, now is it.
::"At one point" which isn't now, now is it.<span style="color:#3FA9D0;">—★</span>[[User:Pika3323|<span style="color:yellow;">Pika</span>]][[User Talk:Pika3323|<span style="color:orange;"><sup>3323</sup></span>]] 20:41, 4 April 2011 (UTC)
 
== Your User page ==
 
Simply put <code><nowiki> #REDIRECT[[bp:User:Chalkwriter]]</nowiki></code>.<span style="color:#3FA9D0;">—★</span>[[User:Pika3323|<span style="color:yellow;">Pika</span>]][[User Talk:Pika3323|<span style="color:orange;"><sup>3323</sup></span>]] 14:42, 10 April 2011 (UTC)
:Thanks (I always thought that had to go in a {{bp}} tag).--[[User:Chalkwriter|<span style="color:green">Chalk</span>]][[User talk:Chalkwriter|<span style="color:red">writer</span>]] 16:35, 11 April 2011 (UTC)
 
== gen IV animated sprites ==
 
Hey, how are you doing the gen IV animated sprites?  I might be able to help out if you want. --[[User:Jdthebud|Jdthebud]] 03:49, 19 November 2011 (UTC)
:Generation IV sprite animations can be split down into two different images (e.g. one image with a raised arm and the next image with a lowered one; [[:File:Spr_4d_492.png|this]] is a good example). From there they can be modified (they can be moved, stretched etc.). Provided that the two poses are good quality, and you have a recording of the animation (the way I record it is by using the Desmume in-built recorder when I check the status of the Pokémon). DO NOT use NO$GBA as any animation with the frame being stretched doesn't come out right.
:While Desmume does have good quality, it is not perfect and so you will want to get the two sprite images from somewhere else (Gen IV sprites should fit into and 80x80 box, unless the animation won't fit, like [[:File:Spr_4d_486.png|this one]]. Then you need to open your paint program (I use Serif Photoplus 10) and insert the two key images as different layers. Then, add a frame of the default image at the front for those people that use a browser that doesn't support the anipng format. After that, you can manipulate the image (use the move tool, deform tool etc.) so that it follows the recorded animation (as an aside, I normally have to first flip the recorded image and then delete every second frame because Serif frames have a default speed of 50ms per frame wihle the recording has a speed of 16/17ms per frame.
:Export your new animation in .gif format. Check that the background is transparent, and that everything goes as you expect. Then use [http://gif2apng.sourceforge.net/ this tool] to convert it into an anipng image (note that it will have .png as an extension). Then upload it (you may have to refresh the page a number of times before it animates) and add the {{template|anipng}} template. After that, I like to go back and recolour the animation to turn it into it's shiny colours, and then upload that under the shiny version of the sprite.
:And that's all there is to it. If you want somewhere to start, I have left the Platinum/HGSS sprites alone and so you could work on those if you want something to do. Other than that, if you have any questions, please feel free to ask.--[[User:Chalkwriter|<span style="color:green">Chalk</span>]][[User talk:Chalkwriter|<span style="color:red">writer</span>]] 15:35, 19 November 2011 (UTC)
 
== Regarding welcoming here ==
 
Only welcome new users that have already uploaded/edited a file. This is slightly different from Bulbapedia in which you can welcome a user right after s/he creates a new account. [[User:Ht14|<span style="color:#999999"><sup>'''''ht'''''</sup></span>]][[User talk:Ht14|<span style="color:#A68C21"><small>''14''</small></span>]] 04:08, 30 November 2011 (UTC)
 
== Fury Cutter III ==
 
Just curious, how is [[:File:Fury Cutter III.png]] low quality animation? [[User:Pattyman|Pattyman]] 15:20, 12 February 2012 (UTC)
:It was originally a gif image, but I converted it to png. The small number of frames used in the image does make the animation look slow compared to [[:File:Aeroblast III.png|other]] move images. <small><span style="color:white; background-color:#007FFF">'''X'''</span>[[User:Vuvuzela2010|<span style="color:#007FFF; background-color:white">'''Vuvuzela2010''']]</span><span style="color:white; background-color:#007FFF">'''X'''</span></small> 15:30, 12 February 2012 (UTC)
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