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Be careful!
2 probs when you were changing the Stadium images into transparency, the first of which will involve me going and reverting them all, redoing them, and then fixing problem 2.
- As evidenced easily at File:Stadium003.png, some aspects (such as Venusaur's fangs) were accidentally removed when making transparent.
- When you make them transparent, take away the needs transparency template.
Thank you, immewnitythemew 00:36, 7 January 2010 (UTC)
- Sorry about that, I should have been more careful. I'll try going around and fixing them again if they haven't been already. As for 2, I was not aware that I could remove the templates; I thought that kind of thing was left to the admins. Thanks for pointing that out. --Jello 04:31, 8 January 2010 (UTC)
Location pics
Hey. I could use some help on getting location pics. Interested? --Hmdwgf 18:26, 3 February 2010 (UTC)
- Sure, I have been adding images to that area from time to time. What do you have in mind? Jello 18:31, 3 February 2010 (UTC)
- Great. This and this. This is an almighty task, and that's why I've been rounding up a few trustworthy users who can get good quality pics for these articles. --Hmdwgf 18:40, 3 February 2010 (UTC)
- Fantastic. Just keep it coming, and we can get this done faster than you can say "Pokémon". --Hmdwgf 19:23, 3 February 2010 (UTC)
- You've been doing a great job so far and I really need your help getting these location and header pics. Just keep them coming, especially those Pikachu shorts pics. --Hmdwgf 16:08, 6 February 2010 (UTC)
- Thanks, I'm just waiting for the rest of the episodes to download which is taking quite a while, also, I can't seem to find anything about the newer Pikachu shorts. :( Jello 23:20, 7 February 2010 (UTC)
- So you do know about that... the talk pages are not the places to talk about that. I'll e-mail you a few source pages. --Hmdwgf 17:35, 12 February 2010 (UTC)
- Thanks, I'm just waiting for the rest of the episodes to download which is taking quite a while, also, I can't seem to find anything about the newer Pikachu shorts. :( Jello 23:20, 7 February 2010 (UTC)
- Great. This and this. This is an almighty task, and that's why I've been rounding up a few trustworthy users who can get good quality pics for these articles. --Hmdwgf 18:40, 3 February 2010 (UTC)
Thank you
For sifting through all those images and putting the delete tag on the ones that weren't used. However, when you replaced the series head image template on the other, you should have put on {{i-Fairuse-screenshot-anime}}
, and not just {{i-Fairuse-anime}}
. The latter is only for things like posters, artwork, and any non screenshot, anime related material. Do you mind going through and fixing the ones you just did? MaverickNate 20:49, 7 February 2010 (UTC)
- Ah, sorry about that, I knew I was missing something. I'll go fix them again. Thanks --Jello 20:51, 7 February 2010 (UTC)
Hey
Thanks for your help and all, but can you please ensure that the sprites are actually unused? The one I just moved is currently being used by someone's userpage... ht14 23:14, 11 February 2010 (UTC)
- Alrighty no problem, I thought it would be okay since it only linked to a user page, so shouldn't that be classified under personal images? Sorry for any trouble. Jello 23:18, 11 February 2010 (UTC)
...now it's gone to the point where it links to the mainspace... ht14 04:36, 12 February 2010 (UTC)
- I've replaced those images with the .pngs on their pages. It shouldn't be a problem now hopefully. Jello 05:20, 12 February 2010 (UTC)
Few things to Ask !!!
Hey Jello, firstly I would like to say thank you for all the help. Well, I succeeded in solving Art Work from Red & Green problem but I am still facing some problem in spirits. I can easily make them transparent but the frames aren't working properly. I would like to ask few questions.
- 1. Is it necessary/must to set the speed to 250ms?
- 2. Is it necessary to write Layer 1 (250ms) (replace)? Can I write COMBINE instead of REPLACE?
- 3. How to confirm the correct size of the images? (32px x 48px etc.)
- 4. Can I save the images as animation?
- Thank You. --♫♪AdyNiz♪♫ 15:31, 17 February 2010 (UTC)
- No problem!
- 1. Well, if you're working from already animated frames, it's best to leave the set speed. However, if you're working from scratch, figuring out the timing can be difficult, especially with a lot of frames.
- 2. 'Replace' is what clears the previous frame. This is what you want in your animations, seeing as how yours had all the frames squished together. 'Combine' does what it's named for, it combines all the frames together, and doesn't clear the previous frames.
- 3. The correct size depends on what's the standard here. I looked over at User:UltimateSephiroth/Sprites to get some kind of idea, since that user seems more informant about these kinds of things. You can look at the majority size of the sprites uploaded, that should also give you a good guess. If you're really unsure, it'd be best to ask an admin.
- 4. Yes, you can save as 'animation'.
- Also, I just looked over the animated sprites you uploaded and noticed a few more things. You need to be careful that you get all the white parts out. Some of the frames, you seemed to have missed a spot. Try hiding all the layers and then working on one frame at a time. You can also preview the animation by going to 'Filters' → 'Animation' → 'Playback'. It's a tedious task, but it's better to get it right the first time. --JelloTalk 20:18, 17 February 2010 (UTC)
- Got it. I will again try to follow your steps and I will try to ask User:UltimateSephiroth/Sprites about this stuff too. Thanks again :) --♫♪AdyNiz♪♫ 02:38, 18 February 2010 (UTC)
- No problem!
Er hem.
Make sure that when adding the gamesprite template, they are the sprites for those games only. I believe all the Pokémon found in the regional dex of Platinum have their separate sprites. Simply put, look on the bottom of each sprite to see if it says duplicate. Then follow accordingly. Or, you can have a look at this. Also, it's i-Fairuse-sprite-game, not i-Fairuse-sprite-game-alt. Minor thing. ht14 21:38, 28 February 2010 (UTC)
OD Sprites
Can you resize the Amity Square ones so they are the same as the HGSS ones? ht14 04:50, 11 March 2010 (UTC)
OD Sprites (2)
See your BP talk page. ht14 23:14, 29 April 2010 (UTC)
According to TTE, only Venusaur, Pikachu, Meganium, Wobbuffet, Steelix, Heracross, Combee, Gible, Gabite, Garchomp, Hippopotas, and Hippowdon have alternate sprites. ht14 20:32, 30 April 2010 (UTC)
CAN YA?
Hey
Just wonderin'. What powers do you have as admin? ht14 00:06, 22 May 2010 (UTC)
Utilizing {{gamesprite}}
Dual games such as HGSS and FRLG have s in the end. For instance, the template for Bulbasaur's FRLG sprite would be as follows: {{gamesprite|001|Bulbasaur|FireRed and LeafGreen|s}}. The (s) is to avoid rdrs. ht14 00:40, 22 May 2010 (UTC)
Utilizing {{delete}}
While I agree with some of your ideas, realize that some images are meant to be personal images that are labeled incorrectly, licensing-wise. Don't worry, you're doing fine. ht14 21:49, 23 May 2010 (UTC)
Thanks
For the help in the category thing. I was going to do it later tonight, but now all I need to to is the little monsters and categorize the uncategorized.--immewnitythemew 19:52, 2 June 2010 (UTC)
Resizing/JPG->PNG
Try not to do either. If an image doesn't fit as the original PNG, convert to JPG. Yes, there will be a slight loss of quality, but not too bad. If the original is a JPG, don't convert it to PNG. The image doesn't look any better, the file's bigger, and, to compensate for the 2MB limit, you must resize. The Ranger: Guardian Signs box art and the Ecruteak City landscape were both subjected to this. Do what I did for File:HGSS Johto.jpg and delete the PNG, with changing any PNG link to JPG. Just because PNG thumbnails better doesn't mean that a loss of quality another way will compensate.--immewnitythemew 19:51, 21 June 2010 (UTC)
- Sorry if this sounded rude; I didn't mean for it to. Here are a bunch of HUGE cookies to make up for it! :D--immewnitythemew 20:58, 29 June 2010 (UTC)
- Hey, don't worry about it. I know you have a valid point. I have found that you can compress pngs, but that unfortunately takes a very long time. The Archives' rules and policy aren't that clear, and until we have something set in stone, I'm not sure what I should say or do. I would like to point out though, that extremely hi-res images are unnecessary, since these resolutions are meant for print. And in a way, it seems to be catering to and making it easier for people who pirate games and things along that line. As you can see, on Wikipedia, images aren't that hi-res because they claim fair use, and it isn't fair to Nintendo and other companies if we're uploading such extremely hi-res images. But I know these rules and policies don't apply here, so I'm just waiting on official word from higher ups. So as you can see, I was trying to go for a middle ground in terms of fair use. If you have any suggestions, I'm sure other administrators wouldn't mind hearing it. Thanks. JelloTalk 21:48, 29 June 2010 (UTC)