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:I would use Desmume, because no$gba does have a problem in the fact that it doesn't transparentise at all (meaning there are loads of black patches; see [[:File:Dragon Dance IV.png|this]] as an example). Desmume also runs at the speed of the computer, so the animation speed is always the same.--[[User:Chalkwriter|<span style="color:green">Chalk</span>]][[User talk:Chalkwriter|<span style="color:red">writer</span>]] 17:10, 14 November 2011 (UTC) | :I would use Desmume, because no$gba does have a problem in the fact that it doesn't transparentise at all (meaning there are loads of black patches; see [[:File:Dragon Dance IV.png|this]] as an example). Desmume also runs at the speed of the computer, so the animation speed is always the same.--[[User:Chalkwriter|<span style="color:green">Chalk</span>]][[User talk:Chalkwriter|<span style="color:red">writer</span>]] 17:10, 14 November 2011 (UTC) | ||
::What Chalkwriter said, Desmume emulates the DS environment a lot better than NO$GBA. Platinum having problems? Are you sure? Whenever I animated for Platinum I saw no issues. [[User:Masatoshi|<span style="color: #224a9a"><b><span style="color: #2b5fc7">M</span>asatoshi</b></span>]][[User_talk:Masatoshi|<span style="color: #118eb2"><sub><small>''talk''</small></sub></span>]] 05:00, 15 November 2011 (UTC) | ::What Chalkwriter said, Desmume emulates the DS environment a lot better than NO$GBA. Platinum having problems? Are you sure? Whenever I animated for Platinum I saw no issues. [[User:Masatoshi|<span style="color: #224a9a"><b><span style="color: #2b5fc7">M</span>asatoshi</b></span>]][[User_talk:Masatoshi|<span style="color: #118eb2"><sub><small>''talk''</small></sub></span>]] 05:00, 15 November 2011 (UTC) | ||
:::Okay, I think I know what the issue might have been. I was using the recording feature on Desmume, and that when I noticed that the screen would be overly bright, making moves like Dark Pulse be ethereal. When I checked again by playing normally, the animations seem to be fine, if only a bit different with transparency. I'll try and make sure with some more experimentation, then I'll get back to you if I find any issues. Thanks for your input. --[[User:Jdthebud|Jdthebud]] 08:20, 15 November 2011 (UTC) |
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