User talk:Jello: Difference between revisions

Line 155: Line 155:
:Hey, don't worry about it. I know you have a valid point. I have found that you can compress pngs, but that unfortunately takes a very long time. The Archives' rules and policy aren't that clear, and until we have something set in stone, I'm not sure what I should say or do. I would like to point out though, that extremely hi-res images are unnecessary, since these resolutions are meant for print. And in a way, it seems to be catering to and making it easier for people who pirate games  and things along that line. As you can see, on Wikipedia, images aren't that hi-res because they claim fair use, and it isn't fair to Nintendo and other companies if we're uploading such extremely hi-res images. But I know these rules and policies don't apply here, so I'm just waiting on official word from higher ups. So as you can see, I was trying to go for a middle ground in terms of fair use. If you have any suggestions, I'm sure other administrators wouldn't mind hearing it. Thanks. [[User:Jello|Jello]]<sup>[[User talk:Jello|Talk]]</sup> 21:48, 29 June 2010 (UTC)
:Hey, don't worry about it. I know you have a valid point. I have found that you can compress pngs, but that unfortunately takes a very long time. The Archives' rules and policy aren't that clear, and until we have something set in stone, I'm not sure what I should say or do. I would like to point out though, that extremely hi-res images are unnecessary, since these resolutions are meant for print. And in a way, it seems to be catering to and making it easier for people who pirate games  and things along that line. As you can see, on Wikipedia, images aren't that hi-res because they claim fair use, and it isn't fair to Nintendo and other companies if we're uploading such extremely hi-res images. But I know these rules and policies don't apply here, so I'm just waiting on official word from higher ups. So as you can see, I was trying to go for a middle ground in terms of fair use. If you have any suggestions, I'm sure other administrators wouldn't mind hearing it. Thanks. [[User:Jello|Jello]]<sup>[[User talk:Jello|Talk]]</sup> 21:48, 29 June 2010 (UTC)
::The thing is, with these images... they came directly from Nintendo. Anyone can access them (yes, username and password are needed, but all I did was email the PR guy and he gave them to me). Plus, Nate is happy with high-res, just not high-res scans, like cards (as they're not that big originally).--'''[[User:Immewnity|<span style="color:#88AADD">''immewnity''</span>]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]''' 22:15, 29 June 2010 (UTC)
::The thing is, with these images... they came directly from Nintendo. Anyone can access them (yes, username and password are needed, but all I did was email the PR guy and he gave them to me). Plus, Nate is happy with high-res, just not high-res scans, like cards (as they're not that big originally).--'''[[User:Immewnity|<span style="color:#88AADD">''immewnity''</span>]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]''' 22:15, 29 June 2010 (UTC)
== Hate to burst your bubble... *pop* ==
...but the new rules are maximum resolution of 1080, not 1084, as you've done on multiple images. (probably confused it with 1024)--'''[[User:Immewnity|<span style="color:#88AADD">''immewnity''</span>]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]''' 01:01, 2 July 2010 (UTC)
2,517

edits