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User talk:Trainer Hunter

479 bytes added, 10:15, 25 November 2011
Desmume settings: new section
:Well I believe 4th gen images would be better saved as pngs right off the bat since I think they're over 256 colors (gif has a color limit, and going to there then to PNG would probably mess the colors up, in fact, I wouldn't suggest turning your result into a gif at all). I'd suggest you grab virtualdub and follow that step for getting a series of PNG images that you can stuff into your PNG maker. It's free (Everything up there is free, really) so you don't have to worry about that. Just stuff your avi file in virtualdub, it's easy enough. Ask questions if need be. -- [[User:Trainer Hunter|Trainer]] [[User talk:Trainer Hunter|Hunter]] -- 20:50, 16 November 2011 (UTC)
::Oh yeah, I forgot about the color limit for gifs. I'll check that out and see how it works for gen III (don't think it will change anything, but you never know), there are still quite a few moves to go there. Thanks, I'll let you know if I have more questions. --[[User:Jdthebud|Jdthebud]] 07:07, 17 November 2011 (UTC)
 
== Desmume settings ==
 
Okay, it seems that Desmume is still acting weird with the bright animations. I notice it the most when fighting Cynthia, as I have been recording the battle, and no$gba (which is what I use to play the rest of the game) doesnt have a recorder built in. Anyway, you think you could give me a layout of what your settings are, what version you're using, etc.? Thanks. No idea what going on... --[[User:Jdthebud|Jdthebud]] 10:15, 25 November 2011 (UTC)
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