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::I've been out of town for the past few weeks, so I wasn't able to do them. I'll start with 216/217, but the other ones have ''water''. Is there an easier way besides waiting for the correct frame each time? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:44, 11 August 2014 (UTC) | ::I've been out of town for the past few weeks, so I wasn't able to do them. I'll start with 216/217, but the other ones have ''water''. Is there an easier way besides waiting for the correct frame each time? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:44, 11 August 2014 (UTC) | ||
:::Not that I have found. Although DPPt water is way easier to time than HGSS, so give thanks for small favors. Not sure what I am gonna do with Unova water routes yet... --[[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 19:15, 11 August 2014 (UTC) | :::Not that I have found. Although DPPt water is way easier to time than HGSS, so give thanks for small favors. Not sure what I am gonna do with Unova water routes yet... --[[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 19:15, 11 August 2014 (UTC) | ||
== Return and Frustration == | |||
In Generation III, they have three animations, depending on power. This doesn't happen in G2, not sure about G4 and G5 (or G6). IIRC, Return changes if friendship is =>92 and once again for =>201, while Frustration changes if it's <=200 and once again <=100. I'd do it myself, if I weren't busy with {{tt|PMD.|Not quite uploaded anything in a while, but I have bunch of animations sitting there and waiting to be uploaded; planning to upload it in a larger set}}. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 18:19, 20 August 2014 (UTC) |