Archives:Manual of style: Difference between revisions

m
The echy flip-flopped on it. So, back as you were MoS!
m (Ugh, this is so out of date... Fixing sprite size info to reflect what is current...)
m (The echy flip-flopped on it. So, back as you were MoS!)
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* Game sprites may be taken from other websites.  Remember to credit the source website.
* Game sprites may be taken from other websites.  Remember to credit the source website.
* All sprites should be either .png or .gif images with either white or transparent backgrounds.
* All sprites should be either .png or .gif images with either white or transparent backgrounds.
* Please avoid trimming sprites, and never scale sprites.  Sprites should be kept true to their original size; for example, Pokémon and trainer battle sprites from the first generation should be 56x56, battle sprites from the second generation should be 60x60, battle sprites from the third generation should be 64x64, and battle sprites from the fourth generation should be 80x80.
* Please avoid trimming sprites, and never scale sprites.  Sprites should be kept true to their original size; for example, Pokémon and trainer battle sprites from the first two generations should be 56x56, battle sprites from the third generation should be 64x64, and battle sprites from the fourth generation should be 80x80.
* Sprites should be made by official sources.  If no such sprites are available yet, sprtes by non-official sources may be used with permission.
* Sprites should be made by official sources.  If no such sprites are available yet, sprtes by non-official sources may be used with permission.