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::::::Done for Sky Attack, but Bulldoze seems to be a bit buggy... (which is weird, because the source file works perfectly) [[User:Frugali|Frugali]] 06:46, 12 April 2011 (UTC) | ::::::Done for Sky Attack, but Bulldoze seems to be a bit buggy... (which is weird, because the source file works perfectly) [[User:Frugali|Frugali]] 06:46, 12 April 2011 (UTC) | ||
:::::::Yeah, we saw that with Jello a few hours ago, and we're puzzled as to what it might the reason be, but don't worry, if the output file still works, there's no reason to worry. [[User:Masatoshi|<span style="color: #224a9a"><b><span style="color: #2b5fc7">M</span>asatoshi</b></span>]][[User_talk:Masatoshi|<span style="color: #118eb2"><sub><small>''talk''</small></sub></span>]] 07:14, 12 April 2011 (UTC) | :::::::Yeah, we saw that with Jello a few hours ago, and we're puzzled as to what it might the reason be, but don't worry, if the output file still works, there's no reason to worry. [[User:Masatoshi|<span style="color: #224a9a"><b><span style="color: #2b5fc7">M</span>asatoshi</b></span>]][[User_talk:Masatoshi|<span style="color: #118eb2"><sub><small>''talk''</small></sub></span>]] 07:14, 12 April 2011 (UTC) | ||
: | :{{Red link|File:Thunder.png|This}}, [[:File:Electroweb V.png|this]], and {{Red link|File:Focus_Blast_V.png|this}} are too fast, can you slow them down? I'd suggest you start animating starting from the first frame on where you can see the full text (Example: Mienfoo used Focus Blast!), until the foe starts its move. And don't press any button, by the way; let the animation flow, this way, it's easier for the people to read what it says. Do you think you can do that? [[User:Masatoshi|<span style="color: #224a9a"><b><span style="color: #2b5fc7">M</span>asatoshi</b></span>]][[User_talk:Masatoshi|<span style="color: #118eb2"><sub><small>''talk''</small></sub></span>]] 19:10, 13 April 2011 (UTC) | ||
::That's kind of why I asked for ''precise'' instructions...you wouldn't mind PMing me on the forums in regards to that, would you? I usually deal in still images. [[User:Frugali|Frugali]] 08:29, 14 April 2011 (UTC) | ::That's kind of why I asked for ''precise'' instructions...you wouldn't mind PMing me on the forums in regards to that, would you? I usually deal in still images. [[User:Frugali|Frugali]] 08:29, 14 April 2011 (UTC) |
Latest revision as of 16:19, 30 November 2013
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Please upload images with lowercase extensions. Images with uppercase extensions don't always work, and using "png" instead of "PNG" is style. Maverick Nate 14:00, 1 March 2009 (UTC)
Hey
The screenshots you're uploading are a bit faded out. You might need to change the settings to get it right. —♥ Jellotalk 16:28, 21 October 2010 (UTC)
Animated pngs
What software did you use to compress this file? Masatoshitalk 06:12, 11 April 2011 (UTC)
- APNG Optimizer, the program APNG_Fan pointed out to me in this thread (I'm "Hyperion09" btw"). Frugali 14:12, 11 April 2011 (UTC)
- Alright, thanks, will have a look on it later. Masatoshitalk 15:22, 11 April 2011 (UTC)
- By the way, upload another version on which the text can be seen, from [Archeops used Bulldoze!] until before the rival blinks. Masatoshitalk 21:07, 11 April 2011 (UTC)
- Better, but you should set the last frame to 400ms or so to indicate the end of the move. Masatoshitalk 04:46, 12 April 2011 (UTC)
- I had forgotten something as well... You need to have a first frame to show the actual move for browsers that do not support anipngs, such as Chrome, check my contributions with Chrome and you'll see what I'm talking about. Masatoshitalk 06:14, 12 April 2011 (UTC)
- Done for Sky Attack, but Bulldoze seems to be a bit buggy... (which is weird, because the source file works perfectly) Frugali 06:46, 12 April 2011 (UTC)
- I had forgotten something as well... You need to have a first frame to show the actual move for browsers that do not support anipngs, such as Chrome, check my contributions with Chrome and you'll see what I'm talking about. Masatoshitalk 06:14, 12 April 2011 (UTC)
- Better, but you should set the last frame to 400ms or so to indicate the end of the move. Masatoshitalk 04:46, 12 April 2011 (UTC)
- By the way, upload another version on which the text can be seen, from [Archeops used Bulldoze!] until before the rival blinks. Masatoshitalk 21:07, 11 April 2011 (UTC)
- Alright, thanks, will have a look on it later. Masatoshitalk 15:22, 11 April 2011 (UTC)
- This, this, and this are too fast, can you slow them down? I'd suggest you start animating starting from the first frame on where you can see the full text (Example: Mienfoo used Focus Blast!), until the foe starts its move. And don't press any button, by the way; let the animation flow, this way, it's easier for the people to read what it says. Do you think you can do that? Masatoshitalk 19:10, 13 April 2011 (UTC)
- That's kind of why I asked for precise instructions...you wouldn't mind PMing me on the forums in regards to that, would you? I usually deal in still images. Frugali 08:29, 14 April 2011 (UTC)